--- /dev/null
+/* GdkMacosGLView.c
+ *
+ * Copyright 2020 Christian Hergert <chergert@redhat.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * SPDX-License-Identifier: LGPL-2.1-or-later
+ */
+
+#include "config.h"
+
+#include <CoreGraphics/CoreGraphics.h>
+#include <OpenGL/gl.h>
+
+#include "gdkinternals.h"
+#include "gdkmacossurface-private.h"
+
+#import "GdkMacosGLView.h"
+
+@implementation GdkMacosGLView
+
+G_GNUC_BEGIN_IGNORE_DEPRECATIONS
+
+-(void)lockFocus
+{
+ NSOpenGLContext *context;
+
+ [super lockFocus];
+
+ context = [self openGLContext];
+
+ if ([context view] != self)
+ [context setView: self];
+}
+
+-(void)drawRect:(NSRect)rect
+{
+}
+
+-(void)clearGLContext
+{
+ if (_openGLContext != nil)
+ [_openGLContext clearDrawable];
+
+ _openGLContext = nil;
+}
+
+-(void)setOpenGLContext:(NSOpenGLContext*)context
+{
+ if (_openGLContext != context)
+ {
+ if (_openGLContext != nil)
+ [_openGLContext clearDrawable];
+
+ _openGLContext = context;
+
+ if (_openGLContext != nil)
+ {
+ [_openGLContext setView:self];
+ [self setWantsLayer:YES];
+ [self.layer setContentsGravity:kCAGravityBottomLeft];
+ [_openGLContext update];
+ }
+ }
+}
+
+-(NSOpenGLContext *)openGLContext
+{
+ return _openGLContext;
+}
+
+-(BOOL)isOpaque
+{
+ return NO;
+}
+
+-(BOOL)isFlipped
+{
+ return YES;
+}
+
+-(BOOL)acceptsFirstMouse
+{
+ return YES;
+}
+
+-(BOOL)mouseDownCanMoveWindow
+{
+ return NO;
+}
+
+-(void)invalidateRegion:(const cairo_region_t *)region
+{
+ if (region != NULL)
+ {
+ guint n_rects = cairo_region_num_rectangles (region);
+
+ for (guint i = 0; i < n_rects; i++)
+ {
+ cairo_rectangle_int_t rect;
+ NSRect nsrect;
+
+ cairo_region_get_rectangle (region, i, &rect);
+ nsrect = NSMakeRect (rect.x, rect.y, rect.width, rect.height);
+
+ [self setNeedsDisplayInRect:nsrect];
+ }
+ }
+}
+
+G_GNUC_END_IGNORE_DEPRECATIONS
+
+@end
#include "gdkinternals.h"
#include "gdkintl.h"
+#include <OpenGL/gl.h>
+
+#import "GdkMacosGLView.h"
+
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
G_DEFINE_TYPE (GdkMacosGLContext, gdk_macos_gl_context, GDK_TYPE_GL_CONTEXT)
+static const char *
+get_renderer_name (GLint id)
+{
+ static char renderer_name[32];
+
+ switch (id & kCGLRendererIDMatchingMask)
+ {
+ case kCGLRendererGenericID: return "Generic";
+ case kCGLRendererGenericFloatID: return "Generic Float";
+ case kCGLRendererAppleSWID: return "Apple Software Renderer";
+ case kCGLRendererATIRage128ID: return "ATI Rage 128";
+ case kCGLRendererATIRadeonID: return "ATI Radeon";
+ case kCGLRendererATIRageProID: return "ATI Rage Pro";
+ case kCGLRendererATIRadeon8500ID: return "ATI Radeon 8500";
+ case kCGLRendererATIRadeon9700ID: return "ATI Radeon 9700";
+ case kCGLRendererATIRadeonX1000ID: return "ATI Radeon X1000";
+ case kCGLRendererATIRadeonX2000ID: return "ATI Radeon X2000";
+ case kCGLRendererATIRadeonX3000ID: return "ATI Radeon X3000";
+ case kCGLRendererATIRadeonX4000ID: return "ATI Radeon X4000";
+ case kCGLRendererGeForce2MXID: return "GeForce 2 MX";
+ case kCGLRendererGeForce3ID: return "GeForce 3";
+ case kCGLRendererGeForceFXID: return "GeForce FX";
+ case kCGLRendererGeForce8xxxID: return "GeForce 8xxx";
+ case kCGLRendererGeForceID: return "GeForce";
+ case kCGLRendererVTBladeXP2ID: return "VT Blade XP 2";
+ case kCGLRendererIntel900ID: return "Intel 900";
+ case kCGLRendererIntelX3100ID: return "Intel X3100";
+ case kCGLRendererIntelHDID: return "Intel HD";
+ case kCGLRendererIntelHD4000ID: return "Intel HD 4000";
+ case kCGLRendererIntelHD5000ID: return "Intel HD 5000";
+ case kCGLRendererMesa3DFXID: return "Mesa 3DFX";
+
+ default:
+ snprintf (renderer_name, sizeof renderer_name, "0x%08x", id & kCGLRendererIDMatchingMask);
+ renderer_name[sizeof renderer_name-1] = 0;
+ return renderer_name;
+ }
+}
+
+static NSOpenGLContext *
+get_ns_open_gl_context (GdkMacosGLContext *self,
+ GError **error)
+{
+ g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+
+ if (self->gl_context == nil)
+ {
+ g_set_error_literal (error,
+ GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ "Cannot access NSOpenGLContext for surface");
+ return NULL;
+ }
+
+ return self->gl_context;
+}
+
+static NSOpenGLPixelFormat *
+create_pixel_format (int major,
+ int minor,
+ GError **error)
+{
+ NSOpenGLPixelFormatAttribute attrs[] = {
+ NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy,
+ NSOpenGLPFAAccelerated,
+ NSOpenGLPFADoubleBuffer,
+
+ (NSOpenGLPixelFormatAttribute)nil
+ };
+
+ if (major == 3 && minor == 2)
+ attrs[1] = NSOpenGLProfileVersion3_2Core;
+ else if (major == 4 && minor == 1)
+ attrs[1] = NSOpenGLProfileVersion4_1Core;
+
+ NSOpenGLPixelFormat *format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
+
+ if (format == NULL)
+ g_set_error (error,
+ GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ "Failed to create pixel format");
+
+ return g_steal_pointer (&format);
+}
+
+static NSView *
+ensure_gl_view (GdkMacosGLContext *self)
+{
+ GdkMacosSurface *surface;
+ NSWindow *nswindow;
+ NSView *nsview;
+
+ g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+
+ surface = GDK_MACOS_SURFACE (gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (self)));
+ nsview = _gdk_macos_surface_get_view (surface);
+ nswindow = _gdk_macos_surface_get_native (surface);
+
+ if (!GDK_IS_MACOS_GL_VIEW (nsview))
+ {
+ NSRect frame;
+
+ frame = [[nswindow contentView] bounds];
+ nsview = [[GdkMacosGLView alloc] initWithFrame:frame];
+ [nsview setWantsBestResolutionOpenGLSurface:YES];
+ [nsview setPostsFrameChangedNotifications: YES];
+ [nsview setNeedsDisplay:YES];
+ [nswindow setContentView:nsview];
+ [nsview release];
+ }
+
+ return [nswindow contentView];
+}
+
+static gboolean
+gdk_macos_gl_context_real_realize (GdkGLContext *context,
+ GError **error)
+{
+ GdkMacosGLContext *self = (GdkMacosGLContext *)context;
+ GdkSurface *surface;
+ NSOpenGLContext *shared_gl_context = nil;
+ NSOpenGLContext *gl_context;
+ NSOpenGLPixelFormat *pixelFormat;
+ GdkGLContext *shared;
+ GdkGLContext *shared_data;
+ GdkGLContext *existing;
+ GLint sync_to_framerate = 1;
+ GLint opaque = 0;
+ GLint validate = 0;
+ int major, minor;
+
+ g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+
+ if (self->gl_context != nil)
+ return TRUE;
+
+ existing = gdk_gl_context_get_current ();
+
+ gdk_gl_context_get_required_version (context, &major, &minor);
+
+ surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (context));
+ shared = gdk_gl_context_get_shared_context (context);
+ shared_data = gdk_surface_get_shared_data_gl_context (surface);
+
+ if (shared != NULL)
+ {
+ if (!(shared_gl_context = get_ns_open_gl_context (GDK_MACOS_GL_CONTEXT (shared), error)))
+ return FALSE;
+ }
+ else if (shared_data != NULL)
+ {
+ if (!(shared_gl_context = get_ns_open_gl_context (GDK_MACOS_GL_CONTEXT (shared_data), error)))
+ return FALSE;
+ }
+
+ GDK_DISPLAY_NOTE (gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context)),
+ OPENGL,
+ g_message ("Creating NSOpenGLContext (version %d.%d)",
+ major, minor));
+
+ if (!(pixelFormat = create_pixel_format (major, minor, error)))
+ return FALSE;
+
+ gl_context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
+ shareContext:shared_gl_context];
+
+ [pixelFormat release];
+
+ if (gl_context == nil)
+ {
+ g_set_error_literal (error,
+ GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ "Failed to create NSOpenGLContext");
+ return FALSE;
+ }
+
+ [gl_context setValues:&sync_to_framerate forParameter:NSOpenGLCPSwapInterval];
+ [gl_context setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
+ [gl_context setValues:&validate forParameter:NSOpenGLContextParameterStateValidation];
+
+ if (self->is_attached || shared == NULL)
+ {
+ NSRect frame = NSMakeRect (0, 0, 1, 1);
+
+ self->dummy_window = [[NSWindow alloc] initWithContentRect:frame
+ styleMask:0
+ backing:NSBackingStoreBuffered
+ defer:NO
+ screen:nil];
+ self->dummy_view = [[NSView alloc] initWithFrame:frame];
+ [self->dummy_window setContentView:self->dummy_view];
+ [gl_context setView:self->dummy_view];
+ }
+
+ [gl_context makeCurrentContext];
+ GLint renderer_id = 0;
+ [gl_context getValues:&renderer_id forParameter:NSOpenGLContextParameterCurrentRendererID];
+ GDK_DISPLAY_NOTE (gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context)),
+ OPENGL,
+ g_message ("Created NSOpenGLContext[%p] using %s",
+ gl_context,
+ get_renderer_name (renderer_id)));
+ [NSOpenGLContext clearCurrentContext];
+
+ self->gl_context = g_steal_pointer (&gl_context);
+
+ if (existing != NULL)
+ [GDK_MACOS_GL_CONTEXT (existing)->gl_context makeCurrentContext];
+
+ return TRUE;
+}
+
+static void
+gdk_macos_gl_context_begin_frame (GdkDrawContext *context,
+ cairo_region_t *painted)
+{
+ GdkMacosGLContext *self = (GdkMacosGLContext *)context;
+
+ g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+
+ /* If begin frame is called, that means we are trying to draw to
+ * the NSWindow using our view. That might be a GdkMacosCairoView
+ * but we need it to be a GL view.
+ */
+ if (!self->is_attached &&
+ gdk_gl_context_get_shared_context (GDK_GL_CONTEXT (context)))
+ ensure_gl_view (self);
+
+ if (self->needs_resize)
+ {
+ self->needs_resize = FALSE;
+
+ if (self->dummy_view != NULL)
+ {
+ GdkSurface *surface = gdk_draw_context_get_surface (context);
+ GLint vals[2] = { surface->width, surface->height };
+
+ [self->gl_context setValues:vals forParameter:NSOpenGLContextParameterSurfaceBackingSize];
+ }
+
+ [self->gl_context update];
+ }
+
+ GDK_DRAW_CONTEXT_CLASS (gdk_macos_gl_context_parent_class)->begin_frame (context, painted);
+
+ if (!self->is_attached)
+ {
+ GdkMacosSurface *surface = GDK_MACOS_SURFACE (gdk_draw_context_get_surface (context));
+ NSView *nsview = _gdk_macos_surface_get_view (surface);
+
+ g_assert (self->gl_context != NULL);
+ g_assert (GDK_IS_MACOS_GL_VIEW (nsview));
+
+ [(GdkMacosGLView *)nsview setOpenGLContext:self->gl_context];
+ }
+}
+
static void
gdk_macos_gl_context_end_frame (GdkDrawContext *context,
cairo_region_t *painted)
{
GdkMacosGLContext *self = GDK_MACOS_GL_CONTEXT (context);
+ GdkMacosSurface *surface;
+ NSView *nsview;
+ cairo_rectangle_int_t extents;
g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+ g_assert (self->gl_context != nil);
+
+ surface = GDK_MACOS_SURFACE (gdk_draw_context_get_surface (context));
+ nsview = self->dummy_view ?
+ self->dummy_view :
+ _gdk_macos_surface_get_view (surface);
+
+ GDK_DRAW_CONTEXT_CLASS (gdk_macos_gl_context_parent_class)->end_frame (context, painted);
+
+ G_STATIC_ASSERT (sizeof (GLint) == sizeof (int));
+ cairo_region_get_extents (painted, &extents);
+
+ [self->gl_context
+ setValues:(GLint *)&extents
+ forParameter:NSOpenGLCPSwapRectangle];
[self->gl_context flushBuffer];
}
+static void
+gdk_macos_gl_context_surface_resized (GdkDrawContext *draw_context)
+{
+ GdkMacosGLContext *self = (GdkMacosGLContext *)draw_context;
+
+ g_assert (GDK_IS_MACOS_GL_CONTEXT (self));
+
+ self->needs_resize = TRUE;
+}
+
static void
gdk_macos_gl_context_dispose (GObject *gobject)
{
- GdkMacosGLContext *context_macos = GDK_MACOS_GL_CONTEXT (gobject);
+ GdkMacosGLContext *self = GDK_MACOS_GL_CONTEXT (gobject);
+
+ if (self->dummy_view != nil)
+ {
+ NSView *nsview = g_steal_pointer (&self->dummy_view);
+
+ if (GDK_IS_MACOS_GL_VIEW (nsview))
+ [(GdkMacosGLView *)nsview setOpenGLContext:nil];
- if (context_macos->gl_context != NULL)
+ [nsview release];
+ }
+
+ if (self->dummy_window != nil)
{
- [context_macos->gl_context clearDrawable];
- [context_macos->gl_context release];
- context_macos->gl_context = NULL;
+ NSWindow *nswindow = g_steal_pointer (&self->dummy_window);
+
+ [nswindow release];
+ }
+
+ if (self->gl_context != nil)
+ {
+ NSOpenGLContext *gl_context = g_steal_pointer (&self->gl_context);
+
+ if (gl_context == [NSOpenGLContext currentContext])
+ [NSOpenGLContext clearCurrentContext];
+
+ [gl_context clearDrawable];
+ [gl_context release];
}
G_OBJECT_CLASS (gdk_macos_gl_context_parent_class)->dispose (gobject);
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
+ GdkGLContextClass *gl_class = GDK_GL_CONTEXT_CLASS (klass);
object_class->dispose = gdk_macos_gl_context_dispose;
+ draw_context_class->begin_frame = gdk_macos_gl_context_begin_frame;
draw_context_class->end_frame = gdk_macos_gl_context_end_frame;
+ draw_context_class->surface_resized = gdk_macos_gl_context_surface_resized;
+
+ gl_class->realize = gdk_macos_gl_context_real_realize;
}
static void
GdkGLContext *share,
GError **error)
{
- static const NSOpenGLPixelFormatAttribute attrs[] = {
- NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
- NSOpenGLPFADoubleBuffer,
- NSOpenGLPFAColorSize, 24,
- NSOpenGLPFAAlphaSize, 8,
- 0
- };
-
- NSOpenGLPixelFormat *format;
- GdkMacosGLContext *context = NULL;
- NSOpenGLContext *ctx;
- GdkDisplay *display;
- NSView *nsview;
- GLint sync_to_framerate = 1;
+ GdkMacosGLContext *context;
g_return_val_if_fail (GDK_IS_MACOS_SURFACE (surface), NULL);
g_return_val_if_fail (!share || GDK_IS_MACOS_GL_CONTEXT (share), NULL);
- display = gdk_surface_get_display (GDK_SURFACE (surface));
-
- if (!(format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]))
- {
- g_set_error_literal (error,
- GDK_GL_ERROR,
- GDK_GL_ERROR_NOT_AVAILABLE,
- _("Unable to create a GL pixel format"));
- goto failure;
- }
-
- ctx = [[NSOpenGLContext alloc] initWithFormat:format
- shareContext:share ? GDK_MACOS_GL_CONTEXT (share)->gl_context : nil];
- if (ctx == NULL)
- {
- g_set_error_literal (error,
- GDK_GL_ERROR,
- GDK_GL_ERROR_NOT_AVAILABLE,
- _("Unable to create a GL context"));
- goto failure;
- }
-
- nsview = _gdk_macos_surface_get_view (surface);
- [nsview setWantsBestResolutionOpenGLSurface:YES];
- [ctx setValues:&sync_to_framerate forParameter:NSOpenGLCPSwapInterval];
- [ctx setView:nsview];
-
- GDK_NOTE (OPENGL,
- g_print ("Created NSOpenGLContext[%p]\n", ctx));
-
context = g_object_new (GDK_TYPE_MACOS_GL_CONTEXT,
"surface", surface,
"shared-context", share,
NULL);
- context->gl_context = ctx;
- context->is_attached = attached;
-
-failure:
- if (format != NULL)
- [format release];
+ context->is_attached = !!attached;
return GDK_GL_CONTEXT (context);
}
{
g_return_val_if_fail (GDK_IS_MACOS_GL_CONTEXT (self), FALSE);
- [self->gl_context makeCurrentContext];
+ if (self->gl_context != nil)
+ {
+ [self->gl_context makeCurrentContext];
+ return TRUE;
+ }
- return TRUE;
+ return FALSE;
}
G_GNUC_END_IGNORE_DEPRECATIONS